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rahmansunbeam

AR to come to Google Maps

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Google-Maps-AR-mode.png?w=990&crop=1

I think most of us have had this experience, especially when you’re in a big city: you step off of public transit, take a peek at Google  Maps to figure out which way you’re supposed to go… and then somehow proceed to walk two blocks in the wrong direction.

Maybe the little blue dot wasn’t actually in the right place yet. Maybe your phone’s compass was bugging out and facing the wrong way because you’re surrounded by 30-story buildings full of metal and other things that compasses hate.

Google Maps’ work-in-progress augmented reality mode wants to end that scenario, drawing arrows and signage onto your camera’s view of the real world to make extra, super sure you’re heading the right way. It compares that camera view with its massive collection of Street View imagery to try to figure out exactly where you’re standing and which way you’re facing, even when your GPS and/or compass might be a little off. It’s currently in alpha testing, and I spent some hands-on time with it this morning.

Google first announced AR walking directions about nine months ago at its I/O conference, but has been pretty quiet about it since. Much of that time has been spent figuring out the subtleties of the user interface. If they drew a specific route on the ground, early users tried to stand directly on top of the line when walking, even if it wasn’t necessary or safe. When they tried to use particle effects floating in the air to represent paths and curves (pictured below in any early prototype) a Google UX designer tells us one user asked why they were ‘following floating trash’.

particle-protoype.png?resize=385,680

The Maps team also learned that no one wants to hold their phone up very long. The whole experience has to be pretty quick, and is designed to be used in short bursts — in fact, if you hold up the camera for too long, the app will tell you to stop.

phone-down.png?resize=680,599

Firing up AR mode feels like starting up any other Google Maps trip. Pop in your destination, hit the walking directions button… but instead of “Start”, you tap the new “Start AR” button.

A view from your camera appears on screen, and the app asks you to point the camera at buildings across the street. As you do so, a bunch of dots will pop up as it recognizes building features and landmarks that might help it pinpoint your location. Pretty quickly — a few seconds, in our handful of tests — the dots fade away, and a set of arrows and markers appear to guide your way. A small cut-out view at the bottom shows your current location on the map, which does a pretty good job of making the transition from camera mode to map mode a bit less jarring.

dots.png?resize=420,680

When you drop the phone to a more natural position – closer to parallel with the ground, like you might hold it if you’re reading texts while you walk — Google Maps will shift back into the standard 2D map view. Hold up the phone like you’re taking a portrait photo of what’s in front of you, and AR mode comes back in.

https://techcrunch.com/2019/02/11/hands-on-with-an-alpha-build-of-google-maps-augmented-reality-mode/

Video demo - https://www.youtube.com/watch?v=QW1QT7DOOdA

Edited by rahmansunbeam

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I think in would be more useful in urban places , of course that is a given, but in particular ,in places where people frequent them, such are large master communities, retail areas and commercial complexes. We might expect AR to give near real-time, if not accurate information soon, but again, it would be heavily dependent on the network infrastructure to succeed. 

 

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